Daily 3D renders
THEY SEE ME RENDERIN', THEY HATIN'
As part of experimenting, having fun with learning new things and getting faster with 3D, I started a routine of creating 'something' in 3D every single day. This was the only real criteria, so the actual outcome wasn't actually relevant. Even modeling a cube would have sufficed but... that gets boring rather quickly.
Therefore I played around with particles, lighting, rendering techniques, shaders, hard/soft-surface modeling, physics and anything that seemed fun to try really. Everything was created using a mix of Cinema4D, X-Particles, Greebler, V-Ray, Chaotica, Illustrator, After Effects and Photoshop.
Balance of PowerVisual design, UX/UI design, Animation
Mission Zhobia: Winning the peaceVisual design, UX/UI design, Animation
What would you choose?Visual design, UX/UI design, Animation
The land of AttagaVisual design, UX/UI, animation, 3D
Marillions FansGraphic design, 3D
The ABC of typographyGraphic design - visual design
Fading BoundariesVisual design - Installation
3D playgroundVisual design
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