3D playground
UNLEASHING THE INNER GEEK
It was around 1995 when I got my 4-year old hands on a Nintendo NES with Super Mario Bros. I got hooked instantly and started playing a lot of different games. This sparked a deep fascination for visuals and design.
Fast-forwarding 20 years, I was still wondering how they made 3D games. One evening I decided to try out Cinema4D, and I’ve been playing with it ever since.
Other projects
Balance of PowerVisual design, UX/UI design, Animation
Mission Zhobia: Winning the peaceVisual design, UX/UI design, Animation
What would you choose?Visual design, UX/UI design, Animation
The land of AttagaVisual design, UX/UI, animation, 3D
Marillions FansGraphic design, 3D
Daily rendersVisual design
The ABC of typographyGraphic design - visual design
Fading BoundariesVisual design - Installation
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